The Xanathars ultimate goal is to control the entire region under Waterdeep (both Undermountain and Skullport), giving it as much political clout as all the Lords of Waterdeep combined. When you cast the spell, choose Beholderkin, Slaad, or Star Spawn. A trophy gallery is often a long chamber decorated with mementos taken from creatures the beholder has slain. Not all Playable creatures are created equal, especially in 3rd Edition, in which Monster Adventurers can have significant Level Adjustments for the sake of A solitary beholder gathers (or inherits) inferior creatures that it uses as minions. Type Prior to this, the beholder would consume up to four times the amount of food it normally would to create a great enough reserve, as eventually, after around four months of pregnancy, the womb swelled to a size too large to fit any food in its mouth. View and manage file attachments for this page. Unless they flee, the beholder and its forces return night after night, each time eliminating key defenders, and ultimately breaking the morale of the survivors, at which point the beholders minions can capture anyone or anything worth keeping and raze the settlement. Eye Rays. Like all beholders, the Xanathar craves information. 2e Double row (roll again, ignoring results of 10). The creature resembles an aberration of that kind, which determines certain traits in its stat block. A beholder can fine-tune its death ray or enervation ray so that it can zap the smallest of targets and deal only a small amount of damage (though usually still enough to obliterate what it touches). A beholder goes to a lot of trouble to make its lair as safe and comfortable as it possibly can, and so it rarely ventures outside. Favored terrain Because the cone suppresses ongoing magical effects, the beholder might create a secure area in its lair behind a permanent wall of fire or wall of force, make use of an existing magical hazard (such as a pool that transforms any creature that touches it), or an area with magical guardians (such as an old shrine with a demon bound to it) that it can bypass. The main element of an oil sprayer trap is a large tank, filled with oil, embedded into the top of a column or located in a space above the trapped room. General Wikidot.com documentation and help section. The beholder can fly over the trap, while intruders are forced to deal with the door or waste time trying to climb over the wall. I determine if a creature is worth keeping alive within the first minute of speaking to it. In addition to enemy spells, prayers, or similar effects, this also affected a beholder's own eye rays, suppressing their power. [20], The birth process had been witnessed by very few. Left to right: a death kiss, a beholder mage, a gouger, and an eyeball. For an example of an eye tyrant that leads an organization of humanoids, see the section on the Xanathar Guild. Beholders change, refine, discard, and spin anew scores of such plans all the time. The beholder's diaphragm pumped the digested food, combined with air from the lungs around the body through a system of fine arteries to nourish the organs. Movement [21], Occasionally, a beholder, while sleeping, would warp reality with it's subconscious mind and spawn a fully-grown beholder instantaneously out of nothing right there where it slept. The people of Waterdeep are generally aware that there are one or more guilds controlling criminal activity in the city. When you cast the spell, choose Beholderkin, Slaad, or Star Spawn. [18], While they required, on average, about 10pounds (4.5kilograms) of food and 2gallons (7.6liters) of fluid per day,[14] an otherwise healthy individual could typically survive over twenty days without food or drink before dying of starvation or thirst. [2], Many, but not all, beholders also had the capacity to use their central eye to project a field of antimagic, which canceled the effects of all supernatural abilities within a small cone of 150 feet in length. Refusal means, at best, servitude as a charmed minion, and at worst, disintegration. An eye tyrant is a solitary beholder that has suppressed its xenophobia and paranoia and chooses to live as the leader or ruler of a community or an organization that includes other creatures. Such creatures are seen as threats or fools, and are dealt with mercilessly. Its fear of conspiracies is merely dormant, though, not absent. [20] When the child that the parent chose to rear reached adulthood, it typically rejected its parent and left to become independent. This corporeal form uses the Aberrant Spirit stat block. Without such knowledge, only a misshapen mishmash of a creature could be dreamed to life. The preserved corpse of a rival beholder (or any parts it can recover from a battle) would certainly be a prized trophy, as would be the skull of a defeated dragon, the clothing of a famous adventurer the beholder killed, or art objects that are pleasing to its alien senses. All beholders and beholderkin touched automatically affected (no save). Not true beholders, these creatures did not share the race's xenophobia, although most were still quite evil and cruel in nature. This started out as a silly idea - I wanted to play a literal Beholder as a PC. Rather than the standard powers of a beholders central eye and eyestalks, the creature has one or more variant abilitiesguaranteed to surprise any enemies who thought they knew what they were getting themselves into. This pitiable beholder-kin has chalky white nubs where its eye stalks should be. Alignment Size A gazer cant speak any Gazer To prevent minions from handling or trying to steal trophies, the more favored and valuable items are kept on high shelves, accessible to the flying beholder but out of reach of anyone on the ground. An exceptional challenger can earn a measure of respectenough that the beholder might be merciful and pacify the creature with a charm ray or a sleep ray instead of killing it outright. Devious and hidden traps are liable to be lurking around every corner, and might be blatantly obvious in some places, yet no less lethal. 3e WebThe beholder shoots three of the following magical eye rays at random (reroll duplicates), choosing one to three targets it can see within 120 feet of it: Legendary Actions Bite. In addition to its lieutenants, the Xanathar has many minions with specific jobs. Beholder eyes also had up to twelve lenses, all capable of movement and rotation independent of the others, which was what granted them control over the aiming of their eye rays. Hard, solid balls that drew in both light through the pupil and magical energy through the iris, which consisted of some sort of translucent crystal. Most of a beholders mental activity is devoted to unearthing plots against itself (real or imaginary), planning attacks against known rivals, and preparing its defenses against all possible threats. Click here to toggle editing of individual sections of the page (if possible). [29], Beholders were not particularly strong but were inherently magical creatures, with each of their eyes possessing an innately magical nature. Some even worship the beholder as an angry, capricious deity. Huge aberration, chaotic evil Armor Class 19 (natural armor) Hit Points 250 (20d12 + 120) Speed 40 ft., fly 60 ft., swim 40 ft. Even when it sleeps, its smaller eyes remain open, scanning its lair for threats. This way of thinking could be interpreted as a form of paranoiaand if so, it would be the most extreme form imaginable. 1st Edition Statistics[5] This category includes currency, gems, jewelry, and magic items that nobody in the lair can use or use well. Language(s) These underlings dont have as much clout as the lieutenants do, but they do hold key roles in its guild and have some degree of influence in the organization. WebThe spirit manifests physically in an unoccupied space that you can see within range. My trophies are proof of my success. Although previous Xanathars carefully guarded the facts of their true nature and allowed only a handful of their lieutenants to know the truth, the current Xanathar treats the matter more like an open secret. (Evil), Community. [7] Any combination of these was possible, although they often used only two at a given time. Charm Ray: The targeted creature must succeed on a DC 16 Wisdom saving throw or be charmed by the beholder for 1 hour, or To the average beholder. You've got an extra tapering divider before the Reactions section A few possibilities are described here. The Beholder, Beholderkin & Fungi Supplement is written in the form of an in-universe bestiary. 360 tilting and horizontal movement was achieved through blowing air out of its lung via air vessels leading from its lung to its skin. Watch headings for an "edit" link when available. Roll once for the central eye and once for all the smaller eyes. Append content without editing the whole page source. The aberration has just one aspect that is explicitly based on your current state Greed. In the lair, they might be stationed where they can catch intruders in an ambush, or they could be a last line of defense against foes that threaten the inner sanctum. A braggart beholder might use a slain enemys magic battleaxe as a trophy, but a manipulative beholder might give that axe as a gift to a lieutenant in order to encourage competition between its upper ranks. Large Rumors occasionally surface about a monstrous crime lord, such as a demon or a dragon, that guides its organization from the shadows. When you cast this spell using a spell slot of 5th level or higher, use the higher level wherever the spell's level appears on the stat block. For instance, where a prideful, confident human might be cowed by a serious threat, the arrogance of a beholder knows no such bounds: it believes that it is superior to every other creature, even including other beholders. Powerful and intelligent, beholders were among the greatest threats to the world. They were still two entities within the beholder, but neither hid anything from the other, making a less paranoid beholder. Saving Throws Str +16, Con +13, Int +12, Wis +13, Cha +12 Skills Athletics +16, Yog-Sothothery +13 Damage Immunities cold, poison, psychic The Monsters Listingintroduces several new types of beholder-kin. Newborns were birthed with the ability to levitate; possessed strong racial memories and an inherent ability to speak Quevquel, though their eye powers would develop later. BEHOLDER 5e stats the eye of the beholder ACTIONS. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 14 (4d6) piercing damage. The targeted creature LEGENDARY ACTIONS. The beholder can take 3 legendary actions, using the Eye Ray option below. It can take only one BEHOLDERs Some of the behaviors and motivations that beholders exhibit are analogous to those of humans and other intelligent creatures. Beholder It is always looking for concealed attackers. Distinctions If a beholders retinue were likened to an army, the grunts would be represented by its lesser minions, intelligent creatures that can talk and usually live in large groups. Gazers are born out of a poisoned or ill beholders feverish dreams, in which its sense of perspective and scale is warped. Upon death, a beholder's skeletal structure would become brittle.[12]. This site works best with JavaScript enabled. It might leave home to confront or forestall the advance of creatures that it sees as threats, or to capture a new pack of minions, or to go after a particularly enticing trophy. A solitary beholder lairs within a cave system or a ruined structure, either one of its own making or a place the creature took over after killing or driving off the beholder that gave it birth. Warlock Wizard [21] They did defecate, but their stool, which could be up to six cubic feet in volume, would become almost indistinguishable from a natural sedimentary rock within two days. [21] Additionally, a beholder's digestive system was capable of storing excess consumed food to process as needed at a rate of 20pounds (9.1kilograms) per day. An unruly minion could be turned to stone, eliminating the creature as a threat and creating a permanent reminder of the price of disobeying the beholder. [23], Beholders could eat just about anything organic, but they did have preferences. Most of the beholders in the world live apart from others of their kind, and they like it that way. The beholders would traverse the Prime Material plane and learn about the secrets and current status of various worlds and then report back to their hive mothers, who would then gather and share what they had learned. Most of these routes are blocked on both ends, preventing creatures from easily entering the lair through anywhere but the main entrance. WebSource: 5th Edition SRD Ability Scores Six abilities provide a quick description of every creatures physical and mental characteristics: Strength, measuring physical power Dexterity, measuring agility Constitution, measuring endurance Intelligence, measuring reasoning and memory Wisdom, measuring perception and insight The pit might be empty, be filled with mud (causing anything trapped in it to eventually drown), or have spikes at the bottom. Although beholders lacked the capacity to see color, they had the ability to perceive even in the most darkened environment, under conditions in which a human or similar creature would be rendered blind. Fist-sized holes in the floors of these tunnels open into the rooms below, allowing the beholder to spy on creatures in its lair and perhaps target them with eye rays. Large For example, if a beholder intends to shoot charm, slowing, and sleep rays at a ranger, and the ranger succumbs to the charm, the beholder could use its remaining rays against other targets. When these thoughts bubble to the surface, the Xanathar might crack down on its lieutenants, interpreting their mistakes as disobedience, their failures as deliberate attempts to undermine its power, and their successes as challenges to its superiority. WebPseudopod. The beholders ire might manifest as abruptly as a disintegration ray or as slowly as an angry glare and increasing scrutiny over the next few weeks. Appearance Not all beholders possessed nostrils, those who did could breathe like humanoids, those that didn't could only breathe through their mouths.[10]. In addition to making use of classic gravity traps such as the collapsing roof, the falling net, and the rolling sphere, a beholder can use its disintegration ray to blast a hole in the ceiling above its enemies, opening up a previously prepared chamber filled with mud, water, sand, garbage, green slime, petrified enemies, poison gas, swarms of centipedes, zombies, or any other sort of hazardous material or creatures. WebCasting Time: 1 action Range: 90 feet Components: V, S, M (a pickled tentacle and an eyeball in a platinum-inlaid vial worth at least 400 gp) Duration: Concentration, up to 1 hour Description not available (not OGL). The cone is wide enough that the beholder can usually redirect it toward any particular creature trying to escape the area, keeping that target locked down until the monster has killed all the enemies outside the cone. [24], A lighter-than-air gas was produced inside the bodies of beholders. Range: 90 feet A beholder observing some petrified adventurers. Can include tokens, figures, maps, token borders, or portraits. Obstacle Course. 5e Unless otherwise indicated, an alternative ability has the same range as the eye ray it is replacing, and it affects only one creature per use (even if the ability is based on a spell that normally affects an area or multiple targets) .

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