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local function hb() RS.Heartbeat:wait() end, local Spawn = nil or game.PlaceId == 292439477, toggle_aim = Enum.UserInputType.MouseButton2, targetpart_change = Enum.KeyCode.BackSlash, -- aim sens (how smooth your crosshair will move), sens_increase = Enum.KeyCode.RightBracket, local GUI = Instance.new('ScreenGui',PlayerGui), local Status = Instance.new('TextLabel',GUI), Status.Position = UDim2.new(.5,-250,.85,0), Status.TextStrokeColor3 = Color3.new(0,0,0), Credits.Position = UDim2.new(.5,-250,.85,-20), Credits.Text = 'GameSense '..version..' by tomty gaming! Download: https://softforall.art/ROBLOX-HACKPassword: 1515_________________________________________________________________phantom forces script,phantom forces hack,roblox phantom forces script,phantom forces script hack,phantom forces script pastebin,phantom forces script pastebin 2023,script phantom forces,roblox phantom forces script pastebin,phantom forces script 2023,phantom forces aimbot,phantom forces wallhack,scripts phantom forces,hack phantom forces,phantom forces hack gui,exploit for phantom forces,how to exploit in phantom forces,roblox phantom forces aimbot ';Duration=4;}), FovGui.Position = cursor.Position-UDim2.new(0,FovGui.AbsoluteSize.X/2,0,FovGui.AbsoluteSize.Y/2), Indicator.Position = cursor.Position+UDim2.new(0,0,0,40), FovGui:TweenSize(UDim2.new(0,Camera.ViewportSize.X/(90/fov)*2.35,0,Camera.ViewportSize.X/(90/fov)*2.35),Enum.EasingDirection.InOut,Enum.EasingStyle.Quad,.1,true), FovGui:TweenSize(UDim2.new(0,Camera.ViewportSize.X/(90/fov)*2,0,Camera.ViewportSize.X/(90/fov)*2),Enum.EasingDirection.InOut,Enum.EasingStyle.Quad,.1,true), Indicator.Text = (aim_priority>1 and 'FOV: '..fov or 'Distance') ..'\nSens: '..sens..(aim_toggled and '\nAiming' or ''), if not bottompos then Bottom.Position = cursor.Position end, if v~=Bottom and not Players:FindFirstChild(v.Name) then, if Char and spawned and v~=Player and Char:FindFirstChild(targetpart) and distfromspawn(v)>100 then, if ffa or v.TeamColor~=Player.TeamColor then, local X = Camera:GetPartsObscuringTarget({Camera.CFrame.p,Char[targetpart].CFrame.p},{v.Character,Char,Camera,unpack(windows)}), local Dist = Player:DistanceFromCharacter(Char:FindFirstChild(targetpart).Position), local Folder = ESP:FindFirstChild(v.Name) or Instance.new('Folder',ESP), local Head = Folder:FindFirstChild('Head') or Instance.new('Frame',Folder), if not Folder:FindFirstChild('Head') then, Head.BackgroundColor3 = #X>0 and hiddencolor or #X==0 and visiblecolor, Head.Rotation = headboxshape=='diamond' and 45 or 0, local HP = Folder:FindFirstChild('HP') or Instance.new('TextLabel',Folder), HP.TextTransparency = Head.BackgroundTransparency-.4, HP.Text = showdists and Char.Name..'\n'..math.floor(Dist+.5) or Char.Name, Head.Size = UDim2.new(0,headboxaimsize,0,headboxaimsize), HP.Text = showdists and '['..Char.Name..']'..'\n'..math.floor(Dist+.5) or '['..Char.Name..']', Head.Size = UDim2.new(0,headboxsize,0,headboxsize), local toScreen = Camera:WorldToScreenPoint(Char[targetpart].CFrame.p), Head.Position = UDim2.new(0,toScreen.X-Head.Size.X.Offset/2,0,toScreen.Y-Head.Size.Y.Offset/2), HP.Position = Head.Position-UDim2.new(0,0,0,textoffset), local Line = DrawLine(Folder,ESP.Bottom,Head,linesize,Head.BackgroundColor3,.75,1,Color3.new(0,0,0)), local imtired = Folder:FindFirstChild(ESP.Bottom.Name..'-'..Head.Name), if toScreen.Z<=0 then Head.Visible = false else Head.Visible = true end, if Char:FindFirstChild('Humanoid') and Char.Humanoid.RigType==Enum.HumanoidRigType.R6 then, local Neck = Folder:FindFirstChild('Neck') or Instance.new('Frame',Folder), local Pos = (Char.Torso.CFrame*CFrame.new(0,.8,0)).p, local X,Y,Z = Camera:WorldToScreenPoint(Pos).X,Camera:WorldToScreenPoint(Pos).Y,Camera:WorldToScreenPoint(Pos).Z, if Z<=0 then Neck.Visible = false else Neck.Visible = true end, local Pelvis = Folder:FindFirstChild('Pelvis') or Instance.new('Frame',Folder), local Pos = (Char.Torso.CFrame*CFrame.new(0,-1,0)).p, if Z<=0 then Pelvis.Visible = false else Pelvis.Visible = true end, local RightFoot = Folder:FindFirstChild('Right Foot') or Instance.new('Frame',Folder), local Pos = (Char['Right Leg'].CFrame*CFrame.new(0,-1,0)).p, if Z<=0 then RightFoot.Visible = false else RightFoot.Visible = true end, local LeftFoot = Folder:FindFirstChild('Left Foot') or Instance.new('Frame',Folder), local Pos = (Char['Left Leg'].CFrame*CFrame.new(0,-1,0)).p, if Z<=0 then LeftFoot.Visible = false else LeftFoot.Visible = true end, local RightHand = Folder:FindFirstChild('Right Hand') or Instance.new('Frame',Folder), local Pos = (Char['Right Arm'].CFrame*CFrame.new(0,-1,0)).p, if Z<=0 then RightHand.Visible = false else RightHand.Visible = true end, local LeftHand = Folder:FindFirstChild('Left Hand') or Instance.new('Frame',Folder), local Pos = (Char['Left Arm'].CFrame*CFrame.new(0,-1,0)).p, if Z<=0 then LeftHand.Visible = false else LeftHand.Visible = true end, if Head.Visible then DrawLine(Folder,Head,Neck,1,Color3.new(1,1,1),Head.BackgroundTransparency) end, if Neck.Visible then DrawLine(Folder,Neck,Pelvis,1,Color3.new(1,1,1),Head.BackgroundTransparency) end, if Neck.Visible then DrawLine(Folder,Neck,RightHand,1,Color3.new(1,1,1),Head.BackgroundTransparency) end, if Neck.Visible then DrawLine(Folder,Neck,LeftHand,1,Color3.new(1,1,1),Head.BackgroundTransparency) end, if Pelvis.Visible then DrawLine(Folder,Pelvis,RightFoot,1,Color3.new(1,1,1),Head.BackgroundTransparency) end, if Pelvis.Visible then DrawLine(Folder,Pelvis,LeftFoot,1,Color3.new(1,1,1),Head.BackgroundTransparency) end, if Part:IsA('BasePart') and Part.Name~='HumanoidRootPart' then, local Adornment = Folder:FindFirstChild(Part.Name..'_Cham') or Instance.new('BoxHandleAdornment',Folder), if not Folder:FindFirstChild(Part.Name..'_Cham') then, Adornment.Size = Part.Name=='Head' and Vector3.new(1,1,1) or Part.Size, for _,v in next,Folder:GetDescendants() do, if bounding_box and Char:FindFirstChild('HumanoidRootPart') then, local Box = Char:FindFirstChild('Box') or Instance.new('BillboardGui',Char), Box.Adornee = Char:FindFirstChild('HumanoidRootPart'), Box.StudsOffset = Vector3.new(0,-Box.Adornee.Size.Y/4,0), Top.Size = UDim2.new(1,0,0,box_line_size), Bot.Position = UDim2.new(0,0,1,-box_line_size), Right.Position = UDim2.new(1,-box_line_size,0,0), v.BackgroundColor3 = Head.BackgroundColor3, if lockedon and target and aim_line and ESP:FindFirstChild(target.Name) then, DrawLine(ESP,cursor,ESP:FindFirstChild(target.Name).Head,1,Head.BackgroundColor3,.5), wait(1/(workspace:GetRealPhysicsFPS()*.75)), C++ | The games graphics and sound appear to be quite good, and its mechanics, which primarily involve running and gunning opponents, appear to be as solid as they come. Pastebin.com is the number one paste tool since 2002. paste . local content = game:HttpGet(https://raw.githubusercontent.com/moonhubloader/system/main/authenticator.lua), loadstring(game:HttpGet(https://raw.githubusercontent.com/1201for/V.G-Hub/main/V.Ghub))(), loadstring(game:HttpGet(https://raw.githubusercontent.com/shawnjbragdon-0/script-releases/main/gamesense.luau, true))(), loadstring(game:HttpGet(https://raw.githubusercontent.com/KuriWasTaken/MonkeHub/main/Loader.lua))(), loadstring(game:HttpGet(https://snowhub.dev/robloxscripts/Init, true))(), loadstring(game:HttpGet(https://raw.githubusercontent.com/KuriWasTaken/PhantomMonkey/main/PhantomMonkey.lua))(). This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository. BeepSize = 8 --How large should the red dot be? local AimbotSection = AimbotTab:NewSection . PHANTOM FORCES HACK - AIMBOT, SILENT AIM, ESP SCRIPT & MORE 2021. loadstring(game:HttpGet(("https://darkhub.xyz/remote-script.lua"), true))(). Phantom-Forces-Aimbot-Hack-Script-Pastebin-2021, Cannot retrieve contributors at this time. Learn more. phantom forces aimbot Pastebin.com we share it cheat for apparition Phantom Forces Script on the Ubuntu roblox games Since drives one of pastebin is a free the well known. Advertisement Add Comment 20 min ago | 0.44 KB, C++ | Not a member of Pastebin yet? Sign Up, it unlocks many cool features! BeepVolume = 1 --Max volume for the SoundID(1 is max, 0 is nothing. | 0.39 KB, Python | Phantom Forces ESP + Aimbot - Pastebin.com Pastebin.com is the number one paste tool since 2002. | 0.70 KB, We use cookies for various purposes including analytics. 44 min ago Add comment. | 0.44 KB, C++ | ), TimeDelay = 6 --If you look at the person it won't beep again until the timedelay is up (BeepEffect must be enabled), SoundDelay = 2 --Time before a new sound is played. Pastebin is a website where you can store text online for a set period of time. 29 min ago https://discord.gg/8BaujrBfH2 (: https://www.youtube.com/channel/UCGim3WVXLZTGDnDPyEkip8g?sub_confirmation=1Script(pastebin): https://mboost.me/a/1Jx [RECOMMENDED FREE EXECUTOR] https://kiwiexploits.com/kiwi-x-downloadGame: https://www.roblox.com/games/292439477/Phantom-ForcesJoin Our Roblox Group: https://www.roblox.com/groups/9173712/Enreel-Productions#!/about For more Scripts Join My Discord Server : https://discord.gg/8BaujrBfH2Executers: Buy Synapse X the best paid exploit: https://x.synapse.to/ Download Krnl the best free exploit: https://krnl.ca/I DO NOT OWN ANY OF THE SCRIPT, FULL CREDITS TO THEIR CREATORSIf you guys had any questions leave them in the comments Below.Thanks For Watching!! -- It can be changed with the targetpart_change hotkey ingame. Login Sign up. "), local ScreenX, ScreenY = workspace.CurrentCamera.ViewportSize.X, workspace.CurrentCamera.ViewportSize.Y, local mouse = game:GetService("Players").LocalPlayer:GetMouse(), local your_head = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Head"), if not bone and player.Character:FindFirstChild(bone) then, return camera:WorldToScreenPoint(player.Character[bone].Position), local screen_position, in_fov = ReturnF(player, "Head") -- end my life, if (not _G.ignoreFOV) and (_G.FOV~=-1) then, local distance2 = (Vector2.new(screen_position.X, screen_position.Y) - Vector2.new(mouse.X, mouse.Y)).magnitude, aim_through_list[1] = game:GetService("Players").LocalPlayer.Character, for i, player_being_checked in pairs(game:GetService("Players"):GetPlayers()) do, local player_or_false, targets_coordinates = checksight(player_being_checked), local char = player_being_checked.Character, local target_torso = char and char:FindFirstChild "Torso", if (camera.Focus.p - camera.CoordinateFrame.p).magnitude <= 1 then, ray_start = your_head.Position + your_head.CFrame.lookVector * 16 + Vector3.new(0, 4, 0), ray_start = your_head.Position + Vector3.new(0, 4, 0), distance = (Vector2.new(targets_coordinates.X, targets_coordinates.Y) - Vector2.new(mouse.X, mouse.Y)).magnitude, vector = (target_torso.Position - ray_start), if (not targets_coordinates) or (distance <= closest_distance) then, local new_ray = Ray.new(ray_start, vector.unit * 1000) -- "fire" ray and make sure to ignore our own character, local hit, position = workspace:FindPartOnRayWithIgnoreList(new_ray, aim_through_list) -- check if the ray hit anything and if it's a descendant of the target's character, if (hit and hit:isDescendantOf(char)) or _G.ignoreWalls then, if char.HumanoidRootPart:FindFirstChild("ESP") then, if char.HumanoidRootPart.ESP.Frame.BackgroundColor3 == Color3.new(1, 0.666667, 0) or char.HumanoidRootPart.ESP.Frame.BackgroundColor3 == Color3.new(0, 1, 0.498039) then, most_viable_player = player_being_checked, game:GetService("RunService").Heartbeat:connect(function(), for i,v in pairs(workspace.Camera:GetChildren()) do, if target.TeamColor ~= game:GetService("Players").LocalPlayer.TeamColor then, if target.Character:FindFirstChild("Head") then, wep.Flame.CFrame = target.Character.Head.CFrame*CFrame.new(0,0,1.9) -- this is where the magic is, for i,v in pairs(workspace.CurrentCamera:GetChildren()) do, if v.Name ~= "Right Arm" and v.Name ~= "Left Arm" then, Current.Flame.CFrame = target.Character.Head.CFrame*CFrame.new(0,0,0.1) -- this is where the magic is, Current.Flame.CFrame = target.Character.Torso.CFrame*CFrame.new(0,0,0.1) -- this is where the magic is, if ((game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position - target.Character.HumanoidRootPart.Position).magnitude) <= 150 then, elseif Type == "WeakSMG" or Type == "SMG" then, if ((game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position - target.Character.HumanoidRootPart.Position).magnitude) <= 125 then, for i,v in pairs(game:GetService("Players"):GetChildren()) do, if v.Team == game:GetService("Players").LocalPlayer.Team then, if v.Character:FindFirstChild("HumanoidRootPart") then, if v.Character.HumanoidRootPart:FindFirstChild("ESP") then, v.Character.HumanoidRootPart.ESP:Destroy(), if v.Team ~= game:GetService("Players").LocalPlayer.Team then, for i,v in pairs(v.Character:GetChildren()) do, for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetChildren()) do, v.Character.HumanoidRootPart.ESP.TextLabel.Text = v.Name.." Distance: "..math.floor(((game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position - v.Character.HumanoidRootPart.Position).magnitude)), local ray = Ray.new(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.p, (v.Character.HumanoidRootPart.CFrame.p - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.p).unit * 2000), local part, position = workspace:FindPartOnRayWithIgnoreList(ray, {game:GetService("Players").LocalPlayer.Character, workspace.CurrentCamera, workspace.Ignore}, false, true), v.Character.HumanoidRootPart.ESP.Frame.BackgroundColor3 = Color3.new(0, 1, 0.498039), local ray = Ray.new(game:GetService("Players").LocalPlayer.Character.Head.CFrame.p, (v.Character.Head.CFrame.p - game:GetService("Players").LocalPlayer.Character.Head.CFrame.p).unit * 2000), v.Character.HumanoidRootPart.ESP.Frame.BackgroundColor3 = Color3.new(1, 0, 0), if SpecialSniper[i] == CurrentGun.Name then, if part.Size.X <= Min and part.Size.Z <= Min and part.Size.Y >= Max then, elseif part.Size.X <= Min and part.Size.Z >= Max and part.Size.Y >= Max then, elseif part.Size.X <= Min and part.Size.Z >= Max and part.Size.Y <= Min then, elseif part.Size.X <= Min and part.Size.Z <= Min and part.Size.Y <= Min then, elseif part.Size.X <= Min and part.Size.Z >= Min and part.Size.Y <= Min then, elseif part.Size.X >= Max and part.Size.Z <= Min and part.Size.Y <= Min then, elseif part.Size.X >= Max and part.Size.Z >= Max and part.Size.Y <= Min-1 then, elseif part.Size.X <= Min and part.Size.Z <= Min and part.Size.Y <= Max then, elseif part.Size.X <= Min and part.Size.Z <= Min and part.Size.Y >= Max then, elseif part.Size.X <= Min or part.Size.Z <= Min or part.Size.Z <= Min then, pos1 = part.Position - (part.Size/2) - Vector3.new(0.01,0.01,0.01), pos2 = part.Position + (part.Size/2) + Vector3.new(0.01,0.01,0.01), TouchingParts = game.Workspace:FindPartsInRegion3(Reg), pos1 = part.Position + (part.Size/2) + Vector3.new(0.01,0.01,0.01), pos2 = part.Position - (part.Size/2) - Vector3.new(0.01,0.01,0.01), local part, position = workspace:FindPartOnRayWithIgnoreList(ray, {game:GetService("Players").LocalPlayer.Character, workspace.CurrentCamera, workspace.Ignore, parter, unpack(list)}, false, true), if ((parter.Position - v.Character.HumanoidRootPart.Position).magnitude) <= 40 then, v.Character.HumanoidRootPart.ESP.Frame.BackgroundColor3 = Color3.new(1, 0.666667, 0), local ESP = Instance.new("BillboardGui",v.Character.HumanoidRootPart), ESP.StudsOffset = Vector3.new(0, 0.75, 0), Frame.Position = UDim2.new(0.2, 0, 0.3, 0), Frame.BackgroundColor3 = Color3.new(1, 0.666667, 0), Label.Position = UDim2.new(0, 0, -0.1, 0), Label.TextStrokeColor3 = Color3.new(0,0,0), Label.BackgroundColor3 = Color3.new(1, 1, 1), Label.Text = v.Name.." Distance: "..math.floor(((game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position - v.Character.HumanoidRootPart.Position).magnitude)), C++ | 39 min ago 20 min ago Phantom Forces GUI PASTEBIN 2021 a guest Apr 9th, 2021 6,766 0 Never Add comment Not a member of Pastebin yet? | 0.24 KB, C++ | Save my name, email, and website in this browser for the next time I comment. | 0.38 KB, C++ | 1,816 . Your email address will not be published. | 0.45 KB, C++ | | 0.38 KB, C++ | targetpart = 'Head' -- Don't change this. 36 min ago Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. TWEET. ! [ Disclaimers ]- I'm just reviewing the scripts, I do NOT own them but just show them to a broader audience.- All credits to the script creators/owners. [ Copyright ]- All the videos, songs, images, and graphics used in the video belong to their respective owners and I or this channel does not claim any right over them.- Copyright Disclaimer under section 107 of the Copyright Act of 1976, allowance is made for fair use for purposes such as criticism, comment, news reporting, teaching, scholarship, education and research. Lua 0.08 KB | None | 0 0 raw download clone embed print report loadstring( game: HttpGet (("https://pastebin.com/raw/yCrBkPaY"), true))() --Enjoy! PHANTOM FORCES SCRIPT PASTEBIN AIMBOT ESP (WORKING 2021)-----------------------------------------------------------------------------------Subscribe here for more =): https://bit.ly/3gFYRsLLink: https://pastebin.com/gqPUgCH0Discord: https://discord.gg/k3eHptz https://streamlabs.com/hazko1Music https://www.youtube.com/watch?v=iys8OyZWp1o\u0026ab_channel=BeatsProviderTags bb xx--------------------------------------------------------------------------------phantom forces script,phantom forces gui,phantom forces owl hub,phantom forces script unlock all,phantom forces script pastebin,phantom forces script 2020,phantom forces gui script,phantom forces aimbot script,phantom forces esp,roblox phantom forces script,phantom forces aimbot script pastebin,roblox phantom forces script 2020,phantom forces hack script,phantom forces script pastebin 2020,phantom forces pastebin,KevKd,phantom forces hack script pastebin 2020 | 0.49 KB, GetText | Ask someone in the KRNL Discord for the invite. 4 min ago This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. local uis = game:GetService("UserInputService"), local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))(), local Window = Library.CreateLib("CNF'S PF-Hack", "DarkTheme"), local AimbotTab = Window:NewTab("Aimbot"), local AimbotSection = AimbotTab:NewSection("Aimbot"), local EspSection = EspTab:NewSection("ESP"), local ExperimentalTab = Window:NewTab("Experimental"), local SASection = ExperimentalTab:NewSection("Silent Aim"), local BindsSection = BindsTab:NewSection("Binds"), local ColorSection = ColorTab:NewSection("Color"), local AbColor = Color3.fromRGB(255, 128, 128), local EspColor = Color3.fromRGB(255, 128, 128), ColorSection:NewColorPicker("Fov Ring Color", "", Color3.fromRGB(255,128,128), function(color), ColorSection:NewColorPicker("Esp Color", "", Color3.fromRGB(255,128,128), function(color), local function isPointVisible(targetForWallCheck, mw), local castPoints = {targetForWallCheck.PrimaryPart.Position}, local ignoreList = {targetForWallCheck, game.Players.LocalPlayer.Character, game.Workspace.CurrentCamera}, local result = workspace.CurrentCamera:GetPartsObscuringTarget(castPoints, ignoreList), AimbotSection:NewToggle("Enabled", "", function(state), abLoop = rs.RenderStepped:Connect(function(), FOVring.Radius = fov / workspace.CurrentCamera.FieldOfView, FOVring.Position = game.Workspace.CurrentCamera.ViewportSize/2, if game.Players.LocalPlayer.Team.Name == "Ghosts" then team = "Phantoms" else team = "Ghosts" end, local target = Vector2.new(math.huge, math.huge), if game.Workspace.Players:FindFirstChild(team) then, for i,v in pairs(game.Workspace.Players:FindFirstChild(team):GetChildren()) do, local ScreenSpacePos, IsOnScreen = game.Workspace.CurrentCamera:WorldToViewportPoint(pos), ScreenSpacePos = Vector2.new(ScreenSpacePos.X, ScreenSpacePos.Y) - game.Workspace.CurrentCamera.ViewportSize/2, if IsOnScreen and ScreenSpacePos.Magnitude < target.Magnitude and (isPointVisible(v, maxWalls) or not wallCheck) then, if target.Magnitude <= fov / workspace.CurrentCamera.FieldOfView and uis:IsMouseButtonPressed(Enum.UserInputType.MouseButton2) then, if target ~= Vector2.new(math.huge, math.huge) then, mousemoverel(target.X/smoothing, target.Y/smoothing), AimbotSection:NewToggle("Wall Check", "", function(state) wallCheck = state end), AimbotSection:NewSlider("Max Wallbangs", "Inclusive", 50, 0, function(s) maxWalls = s end), AimbotSection:NewSlider("Fov", "", 50000, 500, function(s) fov = s end), AimbotSection:NewSlider("Smoothing", "", 300, 100, function(s) smoothing = s/100 end), AimbotSection:NewDropdown("Target Part", "", {"Head", "Torso", "Right Arm", "Left Arm", "Right Leg", "Left Leg"}, function(currentOption) abTargetPart = currentOption end), saLoop = rs.RenderStepped:Connect(function(), FOVring.Radius = safov / workspace.CurrentCamera.FieldOfView, saFovRingList[#saFovRingList+1] = FOVring, local last = Vector2.new(math.huge, math.huge), if (v[saTargetPart].Position - Workspace.CurrentCamera.CFrame.Position).Magnitude <= panicDistance and panicMode then, if IsOnScreen and ScreenSpacePos.Magnitude < last.Magnitude and ScreenSpacePos.Magnitude <= (safov / workspace.CurrentCamera.FieldOfView) and (isPointVisible(v, saWallBangs) or not saWallCheck) then, motor = Workspace.CurrentCamera:GetChildren()[3].Trigger.Motor6D, local cf2 = CFrame.new(motor.Part0.CFrame:ToWorldSpace(cf).Position, targetPos), gunCF = motor.Part0.CFrame:ToObjectSpace(cf2), OldIndex = hookmetamethod(game, "__newindex", newcclosure(function(), if sa and motor and gunCF and Self == motor and Key == "C0" then, SASection:NewToggle("Silent Aim", "", function(state), SASection:NewToggle("Wall Check", "", function(state) saWallCheck = state end), SASection:NewSlider("Max Wallbangs", "Inclusive", 50, 0, function(s) saWallBangs = s end), SASection:NewSlider("Fov", "", 50000, 500, function(s) safov = s end), SASection:NewDropdown("Target Part", "", {"Head", "Torso", "Right Arm", "Left Arm", "Right Leg", "Left Leg"}, function(currentOption)saTargetPart = currentOption end), SASection:NewToggle("Panic Mode", "Will track closest player if they are within panic distance", function(state) panicMode = state end), SASection:NewSlider("Panic Distance", "", 40, 5, function(s) panicDistance = s end), EspSection:NewToggle("Enabled", "", function(state), espLoop = rs.RenderStepped:Connect(function(), a = game.Workspace.CurrentCamera:WorldToViewportPoint(v.Torso.CFrame:PointToWorldSpace(Vector3.new(width/2, height/2, 0))), b = game.Workspace.CurrentCamera:WorldToViewportPoint(v.Torso.CFrame:PointToWorldSpace(Vector3.new(-width/2, height/2, 0))), c = game.Workspace.CurrentCamera:WorldToViewportPoint(v.Torso.CFrame:PointToWorldSpace(Vector3.new(-width/2, -height/2, 0))), d = game.Workspace.CurrentCamera:WorldToViewportPoint(v.Torso.CFrame:PointToWorldSpace(Vector3.new(width/2, -height/2, 0))), BindsSection:NewKeybind("Toggle UI", "", Enum.KeyCode.F, function(), C++ |

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